Multi-Layer hextraction Tile
264 downloads · 3 years ago · Custom game tile for the Hextraction board game.
Add a whole extra layer to your board by using this
Custom game tile for the Hextraction board game. Add a whole extra layer to your board by using this tile, stack tiles on top of each other for even more paths to the goal
( rule card will be created and this model will be updated ) rules: Elevated Tiles: Start in the "pool" On draw, CREATE a Elevator Tile if no Elevator is INSTALLED. Then DISCARDthe Elevated Tile.
When playing this Tile you can UNDERWRITE (place underneath) any tile or place on a blank tile.
LIMIT: must be touching an elevator tile or an elevated tile
Elevator Tiles: 1 Starts in the "virtual pool"













Hmm, I had a very similar idea, although I haven't tested my tile yet. Although I had to use the Forbidden keyword. As mine breaks rule 0.1.6; previously something like "fit entirely on one hextraction slot", now "Be small and robust enough to shuffle fairly with other tiles". Once I test mine, I'll upload it. It should be in the printer now.
Edit: Here's mine. It's not as clean as yours, so V2 will be better, but V1 got printed. https://thangs.com/designer/Flabort/3d-model/Multitile%20Bridge%20V1-941704
When are you going to have different tiles underneath the elevated tile?
I assume you are referring to the line "When playing this Tile you can UNDERWRITE (place underneath) any tile or place on a blank tile."?
It would be better written as "When playing this Tile you may choose to UNDERWRITE (place this tile underneath) any tile, or place this on a blank space."
Hopefully that makes it clearer.
Dang, you beat me to this idea! Saves me the work though!
Ooh that sounds very fun! Though I'm a bit confused on how you're intended to generate/get the elevated/elevators from the virtual pools, but it'll probably clearer once the card is here.