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ZackFreedman
ZackFreedman

ZackFreedman

I make silly videos about serious projects! Find me on YouTube, and download all my stuff here to build yourself.

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Get a new Hextraction Booster Pack each month! Each themed pack has 5+ brand-new tiles and mods, designed for serious players!

Each month, you'll get five new tiles, each with a tricky rule, intricate mechanism, or other advanced element. Some even introduce new keywords to put in your own designs!

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Get a shout-out in every video produced this month, and the Booster Pack too! You'll be supporting Hextraction and the rest of my projects.

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Make a huge difference in my YouTube videos, and kickstart Hextraction, at the same time! In addition to the monthly Booster Pack, you'll get a special shout-out in every video produced this month, and I'll make your name a permanent part of my workshop.

This is exactly the same as becoming a Hex-ecutive on Thangs and a Co-Lab-Orator on my Patreon.

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Hextraction Kill Switch Tile

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ZackFreedman
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Hextraction Kill Switch Tile 3d model
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Hextraction Kill Switch Tile 3d model
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Hextraction Kill Switch Tile 3d model
Hextraction Kill Switch Tile 3d model

Throw the lever, Kronk! Black out chaotic boards with this flipping insane tile for Hextraction, the hackable, 3D-printable board game. Since it has a particularly complex ongoing effect that edges in on Rule 0, I've made this a Forbidden premium tile for experienced players only.

Print one of each piece. Assembly is exactly like the Flip-Flop Tile. You'll need an M8x10 screw, and preferably some washers. I recommend using PETG or nylon for smoothness.

The Kill Switch Tile has a unique effect that causes it to enter the game flipped On. Normally, you decide how moving parts are positioned, but this is a rare exception.

Mechanically, the Kill Switch Tile is similar to the Flip-Flop Tile, except instead of redirecting balls down alternating tracks, this bitch of a switch is the power button for all effect tiles. When it's on, it's business as usual, but when the flipper is pointed in the other direction, every other tile effect is disabled. When I say everything, I mean EVERYTHING - Limit effects don't apply, On Play tiles do nothing, and balls awkwardly wobble on Teleporter Tiles forever. That Limit bit is particularly juicy - the Kill Switch Tile can let you sneak tiles into places they're not normally allowed. Hmm...

Remember that Combo tiles still work - splitting and reuniting sub-tiles is a game rule, not an effect. You still break them apart as you play them, and when a sub-tile leaves the board, you still combine it with its counterparts.

So what happens if two Kill Switch Tiles are both on the board, in the off position? Each tile disables the other's effect, which re-enables its own effect, which disables the other's effect, ad infinitum and/or nauseam. I solved this the same way D&D handles putting a portable hole in a bag of holding: tear a hole in the universe and destroy everything! Yay!

This tile's Forbidden effect is incompatible with the game rules, but can be enabled voluntarily. As the first copy of a Forbidden tile is played each game, call a vote. If any player votes nay, the tile's Forbidden effects are disabled. If all players vote yea, the Forbidden effects are enabled and take priority over game rules.

If you'd like to edit the tile, the source is here: https://a360.co/3Whholy While you're free to re-distribute the tile outside Thangs' paywall, I'd like to ask that you at least modify it a bit. The fewer people buy Booster Packs, the less time I can devote to making more.

Since Forbidden tiles are too problematic for most players, I've decided to reserve mine as premium models for the most dedicated players. Play them responsibly, and thank you for supporting Hextraction!

This tile is actually a good general-purpose starting point for custom metastable tiles. What else could you switch on and off?


83 Likes544 DownloadsMay 19, 2023


83 Likes544 DownloadsMay 19, 2023