On Play: Destroy each tile that is touching one or more balls
Turn all stranded (or trapped) balls on the board into an instant firework! This will clear all those pesky traps, Bombs, and maybe some collateral damage if you blocked some tile exits. Like a more destructive Sweep tile.
I haven't gotten to playtesting it yet so I'm not sure how relevant that ends up being in practice.
Rules clarification (as designed):
- The effect is mandatory
- A single ball may be touching multiple tiles, in that case you destroy all of those tiles
- All tiles are destroyed "at the same time", so no ball is supposed to roll from this effect cause their tile is destroyed under them (do your best, sometimes it might be hard to do it like that)
- Balls that are part of a mechanism (like on Sozu tiles) count
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18 Likes146 DownloadsAugust 29, 2023
18 Likes146 DownloadsAugust 29, 2023