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Climb the board with the chaotic but strategic Ascent tile! I had the idea for this tile after seeing the Backrooms tile in Zack Freedman's catalog, but I like this version better.
Trigger: Teleport a ball to any of the outputs on the topmost Ascent tile. If there is only one Ascent tile on the board, it counts as the topmost Ascent time.
Designed for the Hextraction game by Zack Freedman.
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9 Likes70 DownloadsJuly 8, 2023
9 Likes70 DownloadsJuly 8, 2023
This model is restricted by licensing terms.
View license.