Description
Want a little mayhem in your game? Well, some Alien Abductions will do just that!
This tile adds an ambitious little alien to the game that abducts any ball that strays beneath it's UFO, and even takes the tile with it. After some gentle probing, the alien returns both ball and tile to the board... anywhere it wants, in any orientation, then releases the ball to continue on it's way. Of course, to keep things interesting, the part of the alien must be filled by one of the active players opponents.
An alternate ruleset would allow the active player to choose placement and orientation, but limit tile movement to a maximum distance of 1 slot away. But I couldn't figure out how to fit that on a printable rules card.
Printing and Options
I've revised this model (in version 4) to make everything a little easier to print.
- The super thin landing legs have been removed from the flying saucer, and instead there are heftier supports built into the tile base that the flying saucer sits on (with registration slots).
- An alternate flying saucer (along with matching tile cards) has been added. This flying saucer, while not in the traditional style, has been designed so that it can be printed without use of supports.
- There are two card options for each saucer option. One with the original text I wrote, and one that uses a more standardized language to match the guidelines for Hextraction.
Remix of Hextraction Basic Tiles by ZackFreedman